<scene>
	
	<shape type="sphere" radius="1">
		<origin x="0" y="1" z="0.5"/>
		<shader type="lambertian">
			<texture type="checker" checkerSize="0.2">
				<color r="1" g="0.3" b="0.3"/>
				<color r="1" g="0" b="0"/>
			</texture>
		</shader>
	</shape>


	<shape type="box">
		<size x="10" y="0.2" z="10"/>
		<origin x="0" y="0" z="0.5"/>
		<shader type="lambertian">
			<texture type="flat">
				<color r="0.1" g="0.1" b="1"/>
			</texture>
		</shader>
	</shape>
	
	<camera focalLength="8.5" imageWidth="6" >
		<origin x="3" y="2" z="5"/>
		<gaze type="target" x="0" y="1" z="0.5"/>
	</camera>
	
	<light type="area" size="1">
		<color r="1.0" g="1.0" b="1.0"/>
		<origin x="2.5" y="8" z="10" id="lightPos"/>
	</light>
	
	<background type="solid">
		<color r="0.1" g="0.1" b="0.1"/>
	</background>
	
	<ambient>
		<color r="0.05" g="0.05" b="0.05"/>
	</ambient>
		
</scene>
